Remove redundant dependency calls
- In the current state, the build system has too many
dependency calls, because of which meson tries to find
the same dependendency mutiple times & prints a trace
on the console.This would have been an ideal solution
when all the subdirectories are subprojects in meson but
in the current context it is not.
- Even though meson uses the cached dependency objects
rather than fetching them every time, it might not
give any added advantage on the performance front.
- But checking for the same dependency mutiple times gives
a false impression to the users & this can be avoided by
re-using the dependency objects across subdirectories.
Signed-off-by:
Manojkiran Eda <manojkiran.eda@gmail.com>
Change-Id: Ic428b2ab1897e4dc4a0024164c07fd416c927da1
Loading
Please register or sign in to comment